Amanda Peet explains why she never reads reviews

Amanda Peet, writing in The New York Times, on why she never reads reviews of shows that she’s in:

When I was 26, I made the mistake of reading a review of a play I was in. “Whale Music” is a little-known gem by Anthony Minghella, and I still had three weeks left in the run. We were an all-female cast, and everyone got a nice review in The New York Times, except me.

Anita Gates wrote that I was “trying” to play my character — who was the bohemian sidekick — “as a sort of British lower-class Joan Rivers.” I love Joan Rivers, but this was an intimate English drama about 20-year-olds on the Isle of Wight…Over the next three weeks, I tried my hardest to be the opposite of Joan Rivers. By the end of the run, nobody could hear me.

A critic’s opinion had infiltrated my performance, and, as much as I resented her for making me so ashamed, I couldn’t stop thinking about her. Every night, I was performing against her review — trying to prove her wrong — instead of doing my job.

I vowed never again to read another review.

Peet’s essay is a reminder that there’s always someone on the other end of that review — a person who likely worked their ass off to be there, and who has aspirations and feelings too.

It’s also a testament to the fact that, if you’re a performer, reading reviews can be a taxing and unrewarding experience. Peet hasn’t read any reviews of her work in many years, and I’m sure it hasn’t hurt her life or career one bit. In my opinion, only those who significantly benefit from intense self-examination should read their own reviews. I’m not sure I include myself in the latter category.

What is the future of moviegoing?

Bryan Bishop, writing for The Verge, on the vibe at CinemaCon this year:

Hollywood has been facing stagnating ticket sales, intense competition from streaming services, and an IP-focused studio tentpole monoculture for years. None paint a particularly rosy picture for the future, so perhaps it shouldn’t be a huge surprise that one sentiment stood out above all others at this past week’s CinemaCon: denial.

The movie industry (at least as it pertains to theatrical moviegoing) is entering a period of stagnation and decline. If theater owners don’t figure out a way to make good use of their spaces in ways that will engage younger people and grow their audience, then AMC may soon be heading the way of GameStop.

There is a ton of potential in the tech that Bishop talks about in this article:

Earlier this year IMAX launched the first of its “VR Experience Centre” pilot locations in Los Angeles, but at the time the company’s chief business development officer Rob Lister explained that the larger opportunity wasn’t in standalone locations like arcades, but in building on the relationships IMAX already had with exhibitors — essentially bringing VR stations to a movie theater’s lobby, or taking over an actual theater itself. It’s easy to connect the dots: if studios shorten the release window, movies will likely run for a shorter time, and so theaters will have to find new ways to monetize the locations and screens they already have. Location-based VR is an option, and a company called Nomadic VR was demoing one of the most intriguing options yet on CinemaCon’s show floor.

Larger, standalone installations like The Void have already paired untethered VR with interactive, physical locations, but Nomadic’s solution is to take that similar idea and turn it into a modular, scalable system that can be easily installed — and regularly updated — in locations like movie theaters.

I’d love to be able to try VR experiences at my local theater. But innovating starts with acknowledging that the current path is not working. And that’s something that few in the industry seem willing to admit right now.

Deconstructing the ‘Ghost in the Shell’ whitewashing controversy

Last year, Emily Yoshida wrote what is probably the best examination of the whitewashing controversy as it pertains to Ghost in the Shell. In the wake of news that Ghost in the Shell bombed this weekend with less than a $20 million domestic take, I wanted to share it once more:

Japanese audiences, unlike American audiences, don’t understand Motoko to be a Japanese character, just because she speaks Japanese and has a Japanese name. This speaks to the racial mystery zone that so much anime exists in, allowing viewers to ignore such unpleasant dynamics as oppression and discrimination even as they enjoy stories that are often direct responses to those dynamics.

Of course, it’s a different issue for Japanese Americans, who grew up forced to think about identity in a much more tactile way. For us, anime is something from our country, or our parents’ country, that was cool enough for white kids to get into just as fervently. We couldn’t see ourselves in Hollywood’s shows and movies, but we could claim anime as our own, and see ourselves in its wild sci-fi imaginings and cathartic transformation sequences. Of course, I use the words “see ourselves” loosely […]

Ghost in the Shell is the product of and response to decades of physical erasure and technological alienation. It’s pop cultural fallout, a delicately layered croissant of appropriation upon appropriation. It’s as timely as ever, but it feels wildly inappropriate for an American studio and the British director of Snow White and the Huntsman to pick it up and sell it back to us. At the same time, Japan and the US have been stealing and selling images to each other for decades, and the result hasn’t always been awful. I would still argue, though, that the knotty history that leads to Motoko Kusanagi will be lost in translation. This isn’t The Matrix or Pacific Rim, this isn’t just a look and a vibe being lifted. This is the entire history of Japan’s relationship with itself, the US and technology, and without that, you’re left with nothing but an empty prosthesis.

[Walter Chaw highlighted this article in his review of Ghost in the Shell. As usual, he is worth reading on this subject.]

What if ‘Blade 1’ only had shots of Wesley Snipes?

A crazy person made a new edit of Blade. Dubbed “The Solo Cut,” this is Blade if only shots of Wesley Snipes were used. According to the video’s description, “The shot was also removed if it was only Wesley Snipes but other people were speaking in it.”

Aside from being hilarious, it’s also unexpectedly poignant. Blade is juxtaposed against all these dark, moody backgrounds, just doing his thing by himself. I kind of want to give Wesley Snipes a hug after watching this.

[Thanks to Ben Aston for bringing this to my attention]

Why you shouldn’t believe Hollywood’s excuses for whitewashing

Angie Han, writing now for Mashable, has a piece on why most excuses people make for racially insensitive casting are bunk:

Hollywood’s racial bias comes in many forms. Sometimes it’s “whitewashing” — casting a white actor to play a character who was originally conceived of as non-white, like the Major in Ghost in the Shell or Light in Death Note. (John Oliver has an excellent primer on the industry’s long history of whitewashing here.)

Other times, it might be favoring a white lead character in a narrative that borrows problematically from non-white cultures — like positioning Iron Fist’s Danny Rand and Doctor Strange’s Stephen Strange as the ultimate practitioners of mystical martial arts that they learned in made-up Asian countries.

Perhaps most insidiously, it can also mean simply overlooking POC talent, and defaulting to white characters and white actors time and time again, even when there’s no narrative reason to do so. We adore Tim Burton and the Coens as much as the next person, for example, but it’s hard to deny that their films tend to be pretty homogenous.

The new ‘Ghost in the Shell’ is a disappointment

[This post contains some plot details from the new Ghost in the Shell]

I saw the new Ghost in the Shell last night, and while I don’t think a faithful adaptation of the original animated film would’ve done well in the U.S., what we ended up getting instead was a generic sci-fi action film with a cookie cutter plot and wafer-thin characters. Sure, the production design and visuals are pretty great, and there are one or two decent action scenes, but the film is otherwise completely forgettable.

And don’t even get me started on the racial issues this movie brings up.The movie takes place in a city that clearly is supposed to evoke Japan (New Port City), but most of the primary characters are white. Scarlett Johansson not only plays a role that was originally brought to life as the Japanese character Major Motoko Kusanagi, but we learn in the film that she actually has a Japanese woman’s brain inside her. Her white body is literally replacing a Japanese person’s!

There will be TAKES left and right on this one. And there should be. I just wish Ghost in the Shell felt more worth getting worked up about.

A few other notes:

  • I was occasionally impressed with how streamlined the plot felt compared to the original. Gone are the 1995 film’s references to internecine government warfare and its lengthy philosophizing about the nature of man and machine. Instead, Major is the primary character in this film, and it’s her journey that we are meant to relate to the most. For good or ill, the new film rises and falls on the characterization of Major — and I don’t think it works out super well on that front.
  • Some of the action scenes do feel, shall we say, heavily inspired by the animated film. But hey, might as well use that valuable IP to the fullest.
  • There are numerous references/easter eggs that relate to the animated film. Those who are fans of the original will find a decent amount to keep their attention here.
  • The action set pieces are pretty impressive. You get a sense of Major’s physicality and how good she is at immobilizing and killing people. But the combat always felt super brief and didn’t really build to anything satisfying. Don’t see this movie expecting a great action film.
  • The ending of the new film is drastically different from the 1995 film. I won’t say what exactly happens, but the 2017 film feels like what people are referring to when they use the term “Hollywood ending” in a derogatory fashion.
  • Kenji Kawai’s music for the Ghost in the Shell animated film is iconic and irreplaceable, but composers Clint Mansell and Loren Balfe do an admirable job translating that sensibility into this futuristic action film.

Further reading:

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