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Deconstructing the ‘Ghost in the Shell’ whitewashing controversy

Last year, Emily Yoshida wrote what is probably the best examination of the whitewashing controversy as it pertains to Ghost in the Shell. In the wake of news that Ghost in the Shell bombed this weekend with less than a $20 million domestic take, I wanted to share it once more:

Japanese audiences, unlike American audiences, don’t understand Motoko to be a Japanese character, just because she speaks Japanese and has a Japanese name. This speaks to the racial mystery zone that so much anime exists in, allowing viewers to ignore such unpleasant dynamics as oppression and discrimination even as they enjoy stories that are often direct responses to those dynamics.

Of course, it’s a different issue for Japanese Americans, who grew up forced to think about identity in a much more tactile way. For us, anime is something from our country, or our parents’ country, that was cool enough for white kids to get into just as fervently. We couldn’t see ourselves in Hollywood’s shows and movies, but we could claim anime as our own, and see ourselves in its wild sci-fi imaginings and cathartic transformation sequences. Of course, I use the words “see ourselves” loosely […]

Ghost in the Shell is the product of and response to decades of physical erasure and technological alienation. It’s pop cultural fallout, a delicately layered croissant of appropriation upon appropriation. It’s as timely as ever, but it feels wildly inappropriate for an American studio and the British director of Snow White and the Huntsman to pick it up and sell it back to us. At the same time, Japan and the US have been stealing and selling images to each other for decades, and the result hasn’t always been awful. I would still argue, though, that the knotty history that leads to Motoko Kusanagi will be lost in translation. This isn’t The Matrix or Pacific Rim, this isn’t just a look and a vibe being lifted. This is the entire history of Japan’s relationship with itself, the US and technology, and without that, you’re left with nothing but an empty prosthesis.

[Walter Chaw highlighted this article in his review of Ghost in the Shell. As usual, he is worth reading on this subject.]