“They froze”

Earlier this week, PricewaterhouseCoopers announced that the accountants involved in last weekend’s Oscars mistake would no longer be working on the show. This led some in my Twitter feed to wonder why both were being taken off the business when it seemed clear that Brian Cullinan (and not his partner in crime, Martha Ruiz) was solely to blame for the mixup.

Steve Pond, writing for The Wrap, has some further clarification on this point. It seems it was both of their responsibility to intervene with the live show in the event of an error. That did not happen:

Because [Stage manager Gary] Natoli was no longer in the wings near Ruiz, he radioed another stage manager to find Ruiz and have her open the second Best Picture envelope. “She was standing there with the envelope in her hand, very low-key,” he said of Ruiz. “And John Esposito said that Brian was very low-key too, no urgency. But we had Martha open the envelope, and it said ‘Moonlight.’”

Natoli said he immediately told the stage managers in the wings, “Get the accountants out there!” But he said both Cullinan and Ruiz hesitated. “John was trying to get Brian to go on stage, and he wouldn’t go,” he said. “And Martha wouldn’t go. We had to push them on stage, which was just shocking to me.”

As I’ve stated on the /Filmcast, I can’t really judge anyone in that situation for how they behaved in an unprecedented situation. That being said, for a live show with this many people watching, it’s prudent to have gatekeepers who are disposed to action:

“I’m sure they’re very lovely people, but they just didn’t have the disposition for this,” Natoli said. “You need somebody who’s going to be confident and unafraid.”

The strong, silent, violent type

Emily Yoshida, writing for Vulture about the popular trend of “silent, violent little girls” that’s sweeping the nation (this piece contains minor plot details about Logan):

Laura and her ilk aren’t characters. And their age and increasing silence has become a handy crutch for writers who might otherwise have a harder time bringing female leads to life. (Look to the lackluster characterization of Stranger Things’ Nancy and Joyce for evidence of this.) So while the device aims for gee-whiz novelty — A little girl who can fight? Now I’ve seen everything! — it ends up being a part of a fusty and familiar trend in genre writing.

Despite countless critical calls for more and better-written women, many genre and action films still find they can get by with a single, one-dimensional woman. Again, that’s fine — it takes all types, though I’d personally like to see more of the other types. But the fact that that single one-dimensional woman is now just as likely to be a girl seems conspicuously regressive, like a joke about Hollywood ageism told with a dead-serious face and deafening BWOOOMMMs for punctuation.

It didn’t occur to me that characters like Laura might be a crutch, but Yoshida brings up some interesting points in her piece. I loved Logan and enjoyed Dafne Keen’s performance as Laura, but the fact that violent girls’ silence is becoming a recurring trope does start to feel less enigmatic and more lazy as time goes on.

Twitter Threads of the Day: Ira Madison III and Myles McNutt on the Moonlight/La La Land narrative

I spend a lot of time on Twitter and I see tons of amazing dialogue and reflections. Twitter Thread of the Day is a feature on my blog where I’ll try to share one thread that was particularly interesting, smart, moving, or impactful for me. Go here to read past editions of Twitter Thread of the Day. 

[Note: If you’re ever featured here and don’t want to be, feel free to get in touch with me via email at davechen(AT)davechen(DOT)net]

Today we have two Twitter threads: culture writers Ira Madison III and Myles McNutt both had some insights to share about the Moonlight/La La Land fiasco at the Oscars, and the resulting narrative that has intertwined both films (rightfully or wrongfully). This narrative is best exemplified by a recent Variety cover story featuring directors Barry Jenkins and Damien Chazelle.

Let’s begin with Madison’s:

Next, McNutt responds with his own thoughts on this issue:

First Nintendo Switch reviews hit the web

In a rather odd turn of events, the press embargo for the Nintendo Switch lifted today, resulting in a wave of console reviews. This is weird because it seemed clear from “first impressions” posts that a Day One patch might fix a lot of problems. This patch has not yet been issued, as the console does not release until March 3, 2017. As of this writing, Nintendo has not detailed what, if anything, might be in that patch.

Overall, while the reviews are cautiously optimistic (with universal praise for Switch launch title “Zelda: Breath of the Wild”), nearly every writer suggests waiting rather than buying this thing on Day One. There are just too many unanswered questions about the product roadmap and software titles at this point to make the Switch a decent investment.

Let’s begin with Kyle Orland from Ars Technica:

At this point, it looks like buying the Switch as your only game console means missing out on everything from Mass Effect and Call of Duty to The Witcher and Assassin’s Creed to Tomb Raider and Destiny. That list can go on and on. Maybe those major franchises will eventually be forced to pay attention to a Switch that absolutely flies off the shelves. For now, though, relying on the Switch for all of your gaming means risking that you’ll miss out on a huge array of the most popular and well-received current franchises. That’s a big price to pay for access to fully portable Zelda and Mario games.

Even as a secondary system, though, it’s hard for me to recommend you go out and buy the Switch immediately unless you have a burning desire to play the latest Zelda literally anywhere. The system as it exists now feels a little like it was rushed to make it to store shelves before the end of Nintendo’s fiscal year. After all, at launch there are some lingering hardware issues and extremely limited initial software support.

Ross Miller, writing for The Verge:

The most shocking thing about the Switch might be how many obvious pitfalls Nintendo has managed to elegantly avoid. Going from playing on the tablet to the TV is completely effortless, and there’s no sense of compromise whichever way you choose to play. Once you hold and use the Switch, it just makes sense.

Great hardware alone isn’t enough, of course. I have little doubt Nintendo’s first-party lineup will be amazing — Breath of the Wild alone is almost worth the cost of admission here — but the company’s weak spots have always been continuing and expanding third-party support, as well as providing a robust online service. Those are the potential pitfalls to come.

Jeff Bakalar, writing for CNet:

Unless you absolutely need to have the latest and greatest hardware on day one, you should hold off buying a Switch. If you’re a die-hard Zelda fan and have to play Breath of the Wild right away, just be aware you’re going to be shelling out $360…Wii U owners should keep in mind that the game is also hitting that console the same day.

There’s a lot that’s up in the air regarding the Switch’s future. Anything can happen. A purchase right now is definitely a gamble. First wait and see how the online functionality rolls out. E3 is less than four months away too, so hopefully there’s more clarity coming about the Switch’s roadmap.

Devin Coldewey, writing for TechCrunch, has perhaps the most positive take:

I think Nintendo has a winner here. The Switch is well made, super easy to get the “gimmick” of, though that’s not really the right term, and it does what it promises. Problem is: there’s just not much to play, and there won’t be for some time to come. I firmly believe Nintendo will make the Switch more than worth its purchase price, but there’s no reason for you to pay up front unless you really want to.

Specifically, unless you really must have Zelda on the go (it’s available for the Wii U as well), the Switch is not by any means a day-one purchase, and you can feel perfectly secure holding off for a bit. In a couple months you’re going to see game bundles, deals on accessories, additional info on things like the online services and virtual console, and more. Armed with that information you can form a better idea of what you’re willing to pay for the console. Hell, in six months you may even be able to find one used.

Personally I’m looking forward to the Switch not just as a platform for the next few first-party games, but as a platform fitting to lighter indie titles and innovative mobile crossovers. It’ll be great for kids, for people on the go, and for gamers who don’t always have the time or inclination to sit down and do the big screen thing.

Vince Ingenito, writing for IGN:

As a handheld, the Switch is a powerful piece of hardware with a gorgeous screen, but it’s too large and power hungry to feel like you can really take it anywhere. As a console, it’s underpowered, unreliable, and lacking basic features and conveniences that all of its competitors offer. It’s nicely built and cleverly designed to be used in a variety of ways, but the bottom line is that the Switch doesn’t do any one of the many things it can do without some sort of significant compromise. Our testing will continue for the next few days as we try out the online features and other functions enabled by the day-one patch, but if I had to score it now I’d give it a 6.7.

Kirk Hamilton, writing for Kotaku:

Big picture: I fundamentally like using the Switch. It accomplishes its central goal admirably, and has already gotten me thinking about it differently than my other game consoles. It also has a number of irritating flaws and hidden costs, and there are so many things about it that Nintendo still hasn’t explained.

Any new gaming hardware is defined by the games it can play, and here the Switch bucks convention. It has a single sensational launch game, albeit one that can also be played on the Wii U you might already own. The rest of its launch lineup is nowhere near as compelling, but the fact remains that playing this Zelda on the Switch has been one of the finest gaming experiences I’ve had in years. I suspect that, Wii U version or no, Breath of the Wild will entice a lot of people to buy a Switch. I couldn’t fault them for doing so.

The Polygon Staff:

Compared to the Wii U on its merits, the Switch is a slam dunk. It takes the basic concept of the Wii U, of a tablet-based console, and fulfills the promise of it in a way Nintendo simply wasn’t capable of realizing in 2012. It’s launching with a piece of software that, more than anything in the Wii U’s first year, demonstrates its inherent capability of delivering what Nintendo says is one of the Switch’s primary missions: a big-budget, AAA game that exists across a handheld device and a television-connected portable. The hardware lives up to its name in how easily and smoothly it moves between those two worlds, in how dead simple it all is to make something pretty magical happen.

But beyond Breath of the Wild’s test run and the stunning basic functionality of the Switch lies a field of other obligations and requirements for an internet-connected gaming platform in 2017, and thus far, Nintendo hasn’t done much to prove it knows what it needs to do to recover from years of blind eyes and stubborn avoidance of modern ideas. The best example that Nintendo has a finger on the pulse of the modern gaming audience is a mobile game made by another studio.

Chris Kohler, writing for Wired:

From what I’ve seen, I have high hopes: The user interface currently installed on the device is clean, fast, responsive, well-designed. You can tap the Power button to send the unit into sleep mode immediately during gameplay, and pick up your game of Zelda right where you left off. It seems like it’s a thousand times better than Wii U’s slow, clunky interface. You just can’t do anything with it yet besides start and stop a game of Zelda.

And right now, that’s about all one can say about Switch: It has a new Zelda, you can definitely play it in handheld mode, and you might be able to play it in TV mode if you’re lucky. Switch has the potential to be all things to all people: TV console, next-gen Game Boy, wacky motion controls, traditional hardcore game machine, even multiplayer-in-a-box. But today, with just hours to go before launch, Switch is lacking some basic functionality.

Twitter launches additional tools to filter out trolls

Twitter’s anti-abuse initiative continues. Today on its blog, it announced several new features. Ed Ho writes:

We’re working to identify accounts as they’re engaging in abusive behavior, even if this behavior hasn’t been reported to us. Then, we’re taking action by limiting certain account functionality for a set amount of time, such as allowing only their followers to see their Tweets. For example, this change could come into effect if an account is repeatedly Tweeting without solicitation at non-followers or engaging in patterns of abusive behavior that is in violation of the Twitter Rules. Our platform supports the freedom to share any viewpoint, but if an account continues to repeatedly violate the Twitter Rules, we will consider taking further action.

“Repeatedly tweeting without solicitation at non-followers” is something that happens frequently on Twitter. In fact, it is arguably one of the most common activities. I’m curious how this filter will do its job without flagging a bunch of false positives.

Ho continues:

We’re also introducing new filtering options for your notifications to give you more control over what you see from certain types of accounts, like those without a profile photo, unverified email addresses or phone numbers. Many people requested more filter options for their notifications, and we’re excited to bring these to everyone on Twitter.

We’re also expanding the mute feature to build on the work we did in November which lets you remove certain keywords, phrases, or entire conversations from your notifications. Now, you’ll be able to mute from your home timeline and you can decide how long this content is muted – one day, one week, one month, or indefinitely. This was another big request from you and we’re looking forward to rolling it out.

It is nuts to me that this feature has taken so long to add. Twitter Eggs (new users or new accounts with no profile photos) have become so synonymous with troll accounts that it’s an internet meme at this point. But better late than never.

Your Moment of Zen: James Vincent McMorrow’s “Higher Love”

I love covers that take a beloved song and present to you aspects of it that you hadn’t otherwise considered. While Steve Winwood’s “Higher Love” is a classic, it’s also bombastic, loud, heavily instrumented, and in your face. Very 1980s.

James Vincent McMorrow’s “Higher Love” is so quiet and pleading — just a piano and a single voice, asking for something beyond what we can see in this world. I listen to this version when I need to center myself. I hope you enjoy it too.