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Space helmets, and other odds and ends

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I had a fun time chatting with the filmmakers of the sci-fi indie film Prospect recently. The film just hit video on demand on March 8, and you can watch our conversation by clicking above or read a transcript at /Film.

We discussed how challenging it was to design a good practical space helmet that would also look good on film (of note: many big-budget sci-fi blockbusters, such as the recently-released Captain Marvel, often feature major characters wearing CG helmets). But one thing a good helmet can do is also open up more space for the actors to work in. Here’s production designer Matt Acosta, on how this was made apparent to him in one scene early in the film:

You start to learn how the actors are acting within the helmets and it becomes this other extra level for the actors. And there was this very specific scene where Jay Duplass literally holds a gun up to Pedro’s helmet and puts it against the glass. And it had this completely different threat and weirdness to it because Pedro could like look at the gun and there’s this forced distance between the gun and the character, which in other movies you don’t really have. It was so interesting to see him playing in that space because it’s just a new thing, a new piece that he had to play with.

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Some more interesting links from the week: